Monday, October 19, 2026 · #1102
Pokedle today: Classic (Europe) is Jigglypuff, Silhouette (Europe) is Magnemite, Flavor Text (Europe) is Paras, Card (Europe) is Lickitung, Classic (America) is Jigglypuff, Silhouette (America) is Magnemite, Flavor Text (America) is Paras, Card (America) is Lickitung.
| Mode | Answer |
|---|---|
| Classic (Europe) | Jigglypuff |
| Silhouette (Europe) | Magnemite |
| Flavor Text (Europe) | Paras |
| Card (Europe) | Lickitung |
| Classic (America) | Pidgeotto |
| Silhouette (America) | Gloom |
| Flavor Text (America) | Dodrio |
| Card (America) | Lapras |
How today's puzzle plays
Green locks an attribute; yellow means partial overlap — treat it as a hint, not a miss.
Two informative guesses beat five hopeful ones.
New to the game? The Pokedle guide explains every mode and how the colour feedback works.
Both regions' answers for every mode are in the table at the top — Classic, Silhouette, Flavor Text and Card — each with its puzzle number. This part of the page is the standing guide to Pokedle: what each mode asks, how the Classic colours work, why two regions are listed, and how to use the table without simply copying it.
The four modes
Pokedle is a daily guess-the-Pokémon game at pokedle.net with four modes, each with its own answer. Classic is the core: you type a Pokémon and the game reveals seven of its properties — Type 1, Type 2, Habitat, Color(s), Evolution Stage, Height and Weight — coloured green for an exact match, orange for a partial match and red for no overlap, with an up or down arrow on the three number columns. Silhouette shows a shadow that zooms out with each try. Flavor Text, called Description in the game's menu, shows a sentence from the Pokédex or a card with the name hidden. Card shows a blurred trading card that unblurs with each guess.
All four modes draw from the same pool: the 151 Generation 1 Pokémon listed in the game's code. The answers on a given day are separate — in our files for 2 September to 11 October 2026, no Pokémon answered two modes of the same puzzle. The table at the top lists all four for both regions, with the puzzle number, so you can match it to the number in your game.
Two regions, one sequence
The game's Time zone setting offers Europe, "Midnight at UTC+2", and America, "Midnight at UTC-6". Both run through the same numbered list of puzzles; America moves to each new number at 06:00 UTC and Europe at 22:00 UTC, so for part of every day America is one puzzle ahead. Our table records what each region was serving when HintSheet's fetcher last read the game's public data for the date: in the 40 daily files from 2 September to 11 October 2026 the two regions were on the same number on 24 dates and America was one ahead on 16. If the answer in the table does not match your game, compare puzzle numbers and check which time zone your settings show; the editorial policy describes how the data is collected.
Reading Classic feedback well
The seven columns do not carry equal information. These figures come from the 151-Pokémon roster in the game's code:
- Height and Weight are the strongest: both are number columns with arrows, and the values are spread widely — 0.2 m to 8.8 m, 0.1 kg to 460 kg — so each arrow cuts the field.
- Type 1 has fourteen values in Generation 1. Water (28 Pokémon) and Normal (24) are the largest, Ice (2), Dragon (3) and Ghost (3) the smallest, so a green on a small type is nearly a solve.
- Type 2 is "None" for 89 of the 151, so a single-type guess that comes back green on Type 2 rules out every dual-type Pokémon.
- Evolution Stage (1, 2 or 3, counted within Generation 1) has arrows too: 79 Pokémon are at stage 1, 56 at stage 2 and 16 at stage 3.
- Habitat (nine values) and Color(s) (eleven values, two colours for 50 Pokémon) are category checks; use them to separate the last few candidates.
A guessing strategy
Open with a Pokémon of middling size at stage 1 or 2. Measured against all 151 possible answers, Staryu, Persian and Vaporeon leave about five candidates on average after one guess; Pikachu leaves fourteen and Dragonite fifty-five. Second, follow every arrow and drop every red: if Height points up, nothing as short as your guess is left. Third, use the Type, Habitat and colour cells to separate the survivors. Played that way from a Staryu opener, every one of the 151 possible answers can be reached in four guesses or fewer — the Pokedle hub walks through Dragonite in four.
Silhouette, Flavor Text and Card are recognition rather than deduction. The archive lists every past answer for both regions, which is the quickest way to see which Generation 1 Pokémon have come up recently.
About the answers here
The table is read from the encrypted cache file that pokedle.net's own pages load, by a script that runs several times a day, and published automatically; nobody types the answers in. That file carries the name and puzzle number for each mode but not the Classic properties, so the table shows names and numbers only. Pokedle is one of six games from the same developer that this site covers — LoLdle, Smashdle, Narutodle, OnePiecedle and Dotadle — and the Dle games hub explains how they relate.
Which types and habitats the answers have shown
Over the 41 Classic answers in our files (2 September to 11 October 2026), Water was the most common Type 1 with 10 answers, then Normal with 8 and Rock with 4; 24 of the 41 had no second type. By habitat, Mountain led with 9, and Waters-edge, Urban, Sea, Forest and Grassland had 6 each. By evolution stage, 17 were stage 1, 20 stage 2 and 4 stage 3.
Forty-one draws from 151 is a small sample, and the roster itself has more Water (28) and Normal (24) Pokémon than any other type, so nothing here predicts tomorrow. What the tally does show is how widely the game ranges: the 164 answers across all four modes in that window named 105 different Pokémon.
Using the table as a hint
The table gives the name, so it is a spoiler if you read it whole. A gentler way to use it: read the puzzle number first to make sure you are looking at your region's row, then look only at the mode you are stuck on. For Classic, the Pokedle hub has the column tables and opening-guess figures that let you narrow a round yourself without the day's answer.
Both regions' rows are shown because both are captured; which one applies to you depends on the Time zone setting in your game.
Silhouette and Card: what actually helps
Silhouette shows a shadow of the Pokémon that starts zoomed in and zooms out a bit with each try; the help notes that the visual "can be from any extension", so it is not always the same artwork. Card shows a trading card from any set, blurred, and each guess unblurs it — "only the visual part of the Pokémon", in the help's words. In both, every wrong guess buys a wider or sharper view, so an early guess is never wasted, and because the pool is only Generation 1, knowing the 151 shapes and colours is the whole skill. The archive shows every past answer for both modes.
Streaks, and what the game stores locally
The game's statistics screen shows games won, average guesses, one-shot wins, the current streak ("daily consecutive wins") and the maximum streak, plus a chart of the number of guesses per game. These are kept on your device; to move them, the settings offer Transfer my data, which exports a token valid for 24 hours that you paste into the other device — replacing whatever it held, which the game warns is irreversible. Once unlocked, an Infinite mode, described in the menu as "Unlimited Classic", also appears for extra rounds.
Frequently asked questions
When does Pokedle reset?
At midnight in your chosen time zone: UTC+2 for Europe (22:00 UTC) and UTC−6 for America (06:00 UTC). The countdown on this page runs to HintSheet's own update time, 06:00 UTC.
Why is the answer shown different from mine?
Usually because your game is set to the other time zone, or one region has already moved to the next puzzle. Match the puzzle number.
Do the four modes share an answer?
No. Each mode has its own Pokémon; in our files no Pokémon answered two modes of the same puzzle.
What do the arrows in Classic mean?
On Evolution Stage, Height and Weight, an arrow on a red cell shows whether the answer's value is higher (up) or lower (down) than your guess.
Sources and further reading
Recent Pokedle answers
Classic (Europe): Jigglypuff · Silhouette (Europe): Magnemite · Flavor Text (Europe): Paras · Card (Europe): Lickitung · Classic (America): Jigglypuff · Silhouette (America): Magnemite · Flavor Text (America): Paras · Card (America): Lickitung
View answer →Classic (Europe): Weezing · Silhouette (Europe): Raichu · Flavor Text (Europe): Ninetales · Card (Europe): Ditto · Classic (America): Weezing · Silhouette (America): Raichu · Flavor Text (America): Ninetales · Card (America): Ditto
View answer →Classic (Europe): Bulbasaur · Silhouette (Europe): Kabuto · Flavor Text (Europe): Psyduck · Card (Europe): Exeggcute · Classic (America): Bulbasaur · Silhouette (America): Kabuto · Flavor Text (America): Psyduck · Card (America): Exeggcute
View answer →Classic (Europe): Kangaskhan · Silhouette (Europe): Krabby · Flavor Text (Europe): Pidgey · Card (Europe): Golduck · Classic (America): Kangaskhan · Silhouette (America): Krabby · Flavor Text (America): Pidgey · Card (America): Golduck
View answer →Classic (Europe): Mankey · Silhouette (Europe): Pidgeot · Flavor Text (Europe): Hitmonchan · Card (Europe): Jynx · Classic (America): Mankey · Silhouette (America): Pidgeot · Flavor Text (America): Hitmonchan · Card (America): Jynx
View answer →Classic (Europe): Tangela · Silhouette (Europe): Jynx · Flavor Text (Europe): Hitmonlee · Card (Europe): Paras · Classic (America): Tangela · Silhouette (America): Jynx · Flavor Text (America): Hitmonlee · Card (America): Paras
View answer →Every past puzzle is in the Pokedle archive. New here? Start with the Pokedle guide.